The man who founded the social networking site says that Quest 3 is the better product after trying the Vision Pro
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At the end of the video, Zuckerberg thanks his team that has been building VR headsets for a very long time — a message that seems to contain a we can rest easy, folks vibe. Meta will be the leader in headset sales for a while, as I discussed with Mark, because of its excellent head start. You can make an argument that the Quest 3 is better for most people than the Vision Pro.
While being filmed by the Quest 3’s video passthrough system in his living room, Zuckerberg highlights the tradeoffs Apple made to get the fanciest display possible into something that can be worn on your head in an acceptable form factor. He says the Quest 3 weighs 120 grams less, making it more comfortable to wear for longer. He also says it allows for greater motion due to its lack of a wired battery pack and wider field of view than the Vision Pro.
It’s no coincidence that there’s been an uptick on social media of Vision Pro owners saying they’re returning their $3,500 headsets in the past few days. For Vision Pro buyers, Apple allows you to return your product within 14 days of purchase and we think we are on topic at that point.
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The weight and the strap designs made it too uncomfortable to wear even for a short period of time. Ortolani said that he wanted to use the device but disliked putting it on.
“It’s just too expensive and unwieldy to even try to get used to the constant headaches and eye strain I was experiencing. I will return for the next one.
This is not a new thing. Every human is unique and it can be difficult to scale Wearable production for mass market. Comfort is inevitably sacrificed — and it affects people disproportionately. With smartwatches, it often boils down to the size and weight of the case compared to your wrist. With smart rings, it’s the size of your finger. Many people have issues with finger swelling as a result of being different sizes. A low nose bridge can be a sign that the device does not block out light or slip off your face.
But the hardware isn’t the only issue. The Vision Pro doesn’t have enough productivity compared to the price. One user said that looking at Figma screens made them feel dizzy, even though the device wasn’t applicable to their work. The “coding experience failed to convince” and focused issues caused headaches, was written on the social media platform X by another engineer.
If I don’t use it for work and entertainment, and if there aren’t enough games to play on it, then I just can’t justify keeping it.
Carter is a senior manager working on community management and moderation at Google. Things like futzing around with windows and file management are productivity deal-breakers.
Source: Apple fans are starting to return their Vision Pros
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“It’s difficult to multitask between ‘windows’,” Gibson told me in an exchange on Threads. “Several file types simply aren’t supported on the Vision Pro. I also can’t see how creating a slide in the VP would be less energy than doing so w/ mouse and keyboard — even if does feel like you’re in Minority Report.”
It is not yet known how this vocal subset will impact the Vision Pro in the future. Many people who promised to return the device also said they would be interested in trying the second-gen Vision Pro. Tech was not the problem at hand so much as lack of a killer app or comfort. It is not clear how widespread of a phenomenon this is. The users on social media have no idea about the actual return rate or what internal expectations are for the Vision Pro.